
import pygame import sys from pygame.locals import * pygame.init() screen = pygame.display.set_mode((600,500)) white = 255,255,255 blue = 0,0,200 myfont = pygame.font.Font(None, 60) textImage = myfont.render("Hello", True, white)#第二个参数是抗锯齿 while True: for event in pygame.event.get():#判断事件 if event.type in (QUIT, KEYDOWN): sys.exit() screen.fill(blue) screen.blit(textImage, (100, 100)) pygame.display.update()
绘制圆
错误提示,无效语句,多了个逗号

import pygame import sys from pygame.locals import * pygame.init() screen = pygame.display.set_mode((600,500)) pygame.display.set_caption("Hello world") white = 255,255,255 blue = 0,0,200 myfont = pygame.font.Font(None, 60) textImage = myfont.render("Hello", True, white)#第二个参数是抗锯齿 while True: for event in pygame.event.get():#判断事件 if event.type in (QUIT, KEYDOWN): sys.exit() screen.fill((0,0,200)) position = 300,250 color = 255,255,0 radius = 100 width = 10 pygame.draw.circle(screen, color, position, radius, width) pygame.display.update()

import pygame import sys from pygame.locals import * pygame.init() screen = pygame.display.set_mode((600,500)) pygame.display.set_caption("Hello world") white = 255,255,255 blue = 0,0,200 myfont = pygame.font.Font(None, 60) textImage = myfont.render("Hello", True, white)#第二个参数是抗锯齿 while True: for event in pygame.event.get():#判断事件 if event.type in (QUIT, KEYDOWN): sys.exit() screen.fill((0,0,200)) position = 300,250,100,50#Rect(left,top,width,height) color = 255,255,0 width = 10 pygame.draw.rect(screen, color, position, width) pygame.display.update()
画线

import pygame import sys from pygame.locals import * pygame.init() screen = pygame.display.set_mode((600,500)) pygame.display.set_caption("Hello world") white = 255,255,255 blue = 0,0,200 myfont = pygame.font.Font(None, 60) textImage = myfont.render("Hello", True, white)#第二个参数是抗锯齿 while True: for event in pygame.event.get():#判断事件 if event.type in (QUIT, KEYDOWN): sys.exit() screen.fill((0,0,200)) position = 300,250,100,50#Rect(left,top,width,height) color = 255,255,0 width = 5 pygame.draw.line(screen, color, (100,100), (500,400), width) pygame.draw.rect(screen, color, position, width) pygame.display.update()

import pygame import sys import math from pygame.locals import * pygame.init() screen = pygame.display.set_mode((600,500)) pygame.display.set_caption("Hello world") white = 255,255,255 blue = 0,0,200 myfont = pygame.font.Font(None, 60) textImage = myfont.render("Hello", True, white)#第二个参数是抗锯齿 while True: for event in pygame.event.get():#判断事件 if event.type in (QUIT, KEYDOWN): sys.exit() screen.fill((0,0,200)) position = 300,250,100,100#(left,top,width,height) color = 255,255,0 width = 5 start_angle = math.radians(0)#将度转化为弧度 end_angle = math.radians(180) pygame.draw.arc(screen, color, position, start_angle, end_angle, width) pygame.display.update()
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