//定时器demo module game{ export class TimerDemo extends egret.DisplayObjectContainer{ private count : number = 0; public constructor(){ super(); var timer:egret.Timer = new egret.Timer(1000,5); timer.addEventListener(egret.TimerEvent.TIMER,this.timerFunc,this); timer.addEventListener(egret.TimerEvent.TIMER_COMPLETE,this.timerComFunc,this); timer.start(); } private timerFunc(): void{ this.count += 1; console.log("计时: " + this.count); } private timerComFunc(){ console.log("计时结束"); } } }
发布者:全栈程序员-站长,转载请注明出处:https://javaforall.net/218408.html原文链接:https://javaforall.net
