Libevent使用样例,从简单到复杂「建议收藏」

Libevent使用样例,从简单到复杂

大家好,又见面了,我是全栈君。

        转载请注明出处:http://blog.csdn.net/luotuo44/article/details/39670221

        本文从简单到复杂。展示怎样使用libevent。网上的很多样例都是仅仅有server端的,本文里面client和server端都有,以飨读者。

        关于libevent编程时的一些疑问能够阅读《libevent编程疑难解答》。假如读者还想了解libevent的详细实现,能够阅读《libevent源代码分析》系统文章。

        不说这么多了。直接上代码。

        

初等:

client代码:

#include<sys/types.h>
#include<sys/socket.h>
#include<netinet/in.h>
#include<arpa/inet.h>
#include<errno.h>
#include<unistd.h>

#include<stdio.h>
#include<string.h>
#include<stdlib.h>

#include<event.h>
#include<event2/util.h>




int tcp_connect_server(const char* server_ip, int port);


void cmd_msg_cb(int fd, short events, void* arg);
void socket_read_cb(int fd, short events, void *arg);

int main(int argc, char** argv)
{
    if( argc < 3 )
    {
        printf("please input 2 parameter\n");
        return -1;
    }


    //两个參数依次是服务器端的IP地址、端口号
    int sockfd = tcp_connect_server(argv[1], atoi(argv[2]));
    if( sockfd == -1)
    {
        perror("tcp_connect error ");
        return -1;
    }

    printf("connect to server successful\n");

    struct event_base* base = event_base_new();

    struct event *ev_sockfd = event_new(base, sockfd,
                                        EV_READ | EV_PERSIST,
                                        socket_read_cb, NULL);
    event_add(ev_sockfd, NULL);

    //监听终端输入事件
    struct event* ev_cmd = event_new(base, STDIN_FILENO,
                                      EV_READ | EV_PERSIST, cmd_msg_cb,
                                      (void*)&sockfd);


    event_add(ev_cmd, NULL);

    event_base_dispatch(base);

    printf("finished \n");
    return 0;
}






void cmd_msg_cb(int fd, short events, void* arg)
{
    char msg[1024];

    int ret = read(fd, msg, sizeof(msg));
    if( ret <= 0 )
    {
        perror("read fail ");
        exit(1);
    }

    int sockfd = *((int*)arg);

    //把终端的消息发送给服务器端
    //为了简单起见。不考虑写一半数据的情况
    write(sockfd, msg, ret);
}


void socket_read_cb(int fd, short events, void *arg)
{
    char msg[1024];

    //为了简单起见,不考虑读一半数据的情况
    int len = read(fd, msg, sizeof(msg)-1);
    if( len <= 0 )
    {
        perror("read fail ");
        exit(1);
    }

    msg[len] = '\0';

    printf("recv %s from server\n", msg);
}



typedef struct sockaddr SA;
int tcp_connect_server(const char* server_ip, int port)
{
    int sockfd, status, save_errno;
    struct sockaddr_in server_addr;

    memset(&server_addr, 0, sizeof(server_addr) );

    server_addr.sin_family = AF_INET;
    server_addr.sin_port = htons(port);
    status = inet_aton(server_ip, &server_addr.sin_addr);

    if( status == 0 ) //the server_ip is not valid value
    {
        errno = EINVAL;
        return -1;
    }

    sockfd = ::socket(PF_INET, SOCK_STREAM, 0);
    if( sockfd == -1 )
        return sockfd;


    status = ::connect(sockfd, (SA*)&server_addr, sizeof(server_addr) );

    if( status == -1 )
    {
        save_errno = errno;
        ::close(sockfd);
        errno = save_errno; //the close may be error
        return -1;
    }

    evutil_make_socket_nonblocking(sockfd);

    return sockfd;
}

server端代码:

#include<stdio.h>
#include<string.h>
#include<errno.h>

#include<unistd.h>
#include<event.h>



void accept_cb(int fd, short events, void* arg);
void socket_read_cb(int fd, short events, void *arg);

int tcp_server_init(int port, int listen_num);

int main(int argc, char** argv)
{

    int listener = tcp_server_init(9999, 10);
    if( listener == -1 )
    {
        perror(" tcp_server_init error ");
        return -1;
    }

    struct event_base* base = event_base_new();

    //加入监听客户端请求连接事件
    struct event* ev_listen = event_new(base, listener, EV_READ | EV_PERSIST,
                                        accept_cb, base);
    event_add(ev_listen, NULL);


    event_base_dispatch(base);

    return 0;
}



void accept_cb(int fd, short events, void* arg)
{
    evutil_socket_t sockfd;

    struct sockaddr_in client;
    socklen_t len = sizeof(client);

    sockfd = ::accept(fd, (struct sockaddr*)&client, &len );
    evutil_make_socket_nonblocking(sockfd);

    printf("accept a client %d\n", sockfd);

    struct event_base* base = (event_base*)arg;

    //不过为了动态创建一个event结构体
    struct event *ev = event_new(NULL, -1, 0, NULL, NULL);
    //将动态创建的结构体作为event的回调參数
    event_assign(ev, base, sockfd, EV_READ | EV_PERSIST,
                 socket_read_cb, (void*)ev);

    event_add(ev, NULL);
}


void socket_read_cb(int fd, short events, void *arg)
{
    char msg[4096];
    struct event *ev = (struct event*)arg;
    int len = read(fd, msg, sizeof(msg) - 1);



    if( len <= 0 )
    {
        printf("some error happen when read\n");
        event_free(ev);
        close(fd);
        return ;
    }

    msg[len] = '\0';
    printf("recv the client msg: %s", msg);

    char reply_msg[4096] = "I have recvieced the msg: ";
    strcat(reply_msg + strlen(reply_msg), msg);

    write(fd, reply_msg, strlen(reply_msg) );
}



typedef struct sockaddr SA;
int tcp_server_init(int port, int listen_num)
{
    int errno_save;
    evutil_socket_t listener;

    listener = ::socket(AF_INET, SOCK_STREAM, 0);
    if( listener == -1 )
        return -1;

    //同意多次绑定同一个地址。

要用在socket和bind之间 evutil_make_listen_socket_reuseable(listener); struct sockaddr_in sin; sin.sin_family = AF_INET; sin.sin_addr.s_addr = 0; sin.sin_port = htons(port); if( ::bind(listener, (SA*)&sin, sizeof(sin)) < 0 ) goto error; if( ::listen(listener, listen_num) < 0) goto error; //跨平台统一接口。将套接字设置为非堵塞状态 evutil_make_socket_nonblocking(listener); return listener; error: errno_save = errno; evutil_closesocket(listener); errno = errno_save; return -1;}

中等:

client代码:

#include<sys/types.h>
#include<sys/socket.h>
#include<netinet/in.h>
#include<arpa/inet.h>
#include<errno.h>
#include<unistd.h>

#include<stdio.h>
#include<string.h>
#include<stdlib.h>

#include<event.h>
#include<event2/bufferevent.h>
#include<event2/buffer.h>
#include<event2/util.h>




int tcp_connect_server(const char* server_ip, int port);


void cmd_msg_cb(int fd, short events, void* arg);
void server_msg_cb(struct bufferevent* bev, void* arg);
void event_cb(struct bufferevent *bev, short event, void *arg);

int main(int argc, char** argv)
{
    if( argc < 3 )
    {
        printf("please input 2 parameter\n");
        return -1;
    }


    //两个參数依次是服务器端的IP地址、端口号
    int sockfd = tcp_connect_server(argv[1], atoi(argv[2]));
    if( sockfd == -1)
    {
        perror("tcp_connect error ");
        return -1;
    }

    printf("connect to server successful\n");

    struct event_base* base = event_base_new();

    struct bufferevent* bev = bufferevent_socket_new(base, sockfd,
                                                     BEV_OPT_CLOSE_ON_FREE);

    //监听终端输入事件
    struct event* ev_cmd = event_new(base, STDIN_FILENO,
                                      EV_READ | EV_PERSIST, cmd_msg_cb,
                                      (void*)bev);
    event_add(ev_cmd, NULL);

    //当socket关闭时会用到回调參数
    bufferevent_setcb(bev, server_msg_cb, NULL, event_cb, (void*)ev_cmd);
    bufferevent_enable(bev, EV_READ | EV_PERSIST);


    event_base_dispatch(base);

    printf("finished \n");
    return 0;
}






void cmd_msg_cb(int fd, short events, void* arg)
{
    char msg[1024];

    int ret = read(fd, msg, sizeof(msg));
    if( ret < 0 )
    {
        perror("read fail ");
        exit(1);
    }

    struct bufferevent* bev = (struct bufferevent*)arg;

    //把终端的消息发送给服务器端
    bufferevent_write(bev, msg, ret);
}


void server_msg_cb(struct bufferevent* bev, void* arg)
{
    char msg[1024];

    size_t len = bufferevent_read(bev, msg, sizeof(msg));
    msg[len] = '\0';

    printf("recv %s from server\n", msg);
}


void event_cb(struct bufferevent *bev, short event, void *arg)
{

    if (event & BEV_EVENT_EOF)
        printf("connection closed\n");
    else if (event & BEV_EVENT_ERROR)
        printf("some other error\n");

    //这将自己主动close套接字和free读写缓冲区
    bufferevent_free(bev);

    struct event *ev = (struct event*)arg;
    //由于socket已经没有,所以这个event也没有存在的必要了
    event_free(ev);
}


typedef struct sockaddr SA;
int tcp_connect_server(const char* server_ip, int port)
{
    int sockfd, status, save_errno;
    struct sockaddr_in server_addr;

    memset(&server_addr, 0, sizeof(server_addr) );

    server_addr.sin_family = AF_INET;
    server_addr.sin_port = htons(port);
    status = inet_aton(server_ip, &server_addr.sin_addr);

    if( status == 0 ) //the server_ip is not valid value
    {
        errno = EINVAL;
        return -1;
    }

    sockfd = ::socket(PF_INET, SOCK_STREAM, 0);
    if( sockfd == -1 )
        return sockfd;


    status = ::connect(sockfd, (SA*)&server_addr, sizeof(server_addr) );

    if( status == -1 )
    {
        save_errno = errno;
        ::close(sockfd);
        errno = save_errno; //the close may be error
        return -1;
    }

    evutil_make_socket_nonblocking(sockfd);

    return sockfd;
}

server端代码:

#include<stdio.h>
#include<string.h>
#include<errno.h>

#include<event.h>
#include<event2/bufferevent.h>



void accept_cb(int fd, short events, void* arg);
void socket_read_cb(bufferevent* bev, void* arg);
void event_cb(struct bufferevent *bev, short event, void *arg);
int tcp_server_init(int port, int listen_num);

int main(int argc, char** argv)
{

    int listener = tcp_server_init(9999, 10);
    if( listener == -1 )
    {
        perror(" tcp_server_init error ");
        return -1;
    }

    struct event_base* base = event_base_new();

    //加入监听客户端请求连接事件
    struct event* ev_listen = event_new(base, listener, EV_READ | EV_PERSIST,
                                        accept_cb, base);
    event_add(ev_listen, NULL);


    event_base_dispatch(base);
    event_base_free(base);


    return 0;
}



void accept_cb(int fd, short events, void* arg)
{
    evutil_socket_t sockfd;

    struct sockaddr_in client;
    socklen_t len = sizeof(client);

    sockfd = ::accept(fd, (struct sockaddr*)&client, &len );
    evutil_make_socket_nonblocking(sockfd);

    printf("accept a client %d\n", sockfd);

    struct event_base* base = (event_base*)arg;

    bufferevent* bev = bufferevent_socket_new(base, sockfd, BEV_OPT_CLOSE_ON_FREE);
    bufferevent_setcb(bev, socket_read_cb, NULL, event_cb, arg);

    bufferevent_enable(bev, EV_READ | EV_PERSIST);
}



void socket_read_cb(bufferevent* bev, void* arg)
{
    char msg[4096];

    size_t len = bufferevent_read(bev, msg, sizeof(msg));

    msg[len] = '\0';
    printf("recv the client msg: %s", msg);


    char reply_msg[4096] = "I have recvieced the msg: ";

    strcat(reply_msg + strlen(reply_msg), msg);
    bufferevent_write(bev, reply_msg, strlen(reply_msg));
}



void event_cb(struct bufferevent *bev, short event, void *arg)
{

    if (event & BEV_EVENT_EOF)
        printf("connection closed\n");
    else if (event & BEV_EVENT_ERROR)
        printf("some other error\n");

    //这将自己主动close套接字和free读写缓冲区
    bufferevent_free(bev);
}


typedef struct sockaddr SA;
int tcp_server_init(int port, int listen_num)
{
    int errno_save;
    evutil_socket_t listener;

    listener = ::socket(AF_INET, SOCK_STREAM, 0);
    if( listener == -1 )
        return -1;

    //同意多次绑定同一个地址。

要用在socket和bind之间 evutil_make_listen_socket_reuseable(listener); struct sockaddr_in sin; sin.sin_family = AF_INET; sin.sin_addr.s_addr = 0; sin.sin_port = htons(port); if( ::bind(listener, (SA*)&sin, sizeof(sin)) < 0 ) goto error; if( ::listen(listener, listen_num) < 0) goto error; //跨平台统一接口,将套接字设置为非堵塞状态 evutil_make_socket_nonblocking(listener); return listener; error: errno_save = errno; evutil_closesocket(listener); errno = errno_save; return -1;}

高等:

client代码:

#include<sys/types.h>
#include<sys/socket.h>
#include<netinet/in.h>
#include<arpa/inet.h>
#include<errno.h>
#include<unistd.h>

#include<stdio.h>
#include<string.h>
#include<stdlib.h>

#include<event.h>
#include<event2/bufferevent.h>
#include<event2/buffer.h>
#include<event2/util.h>




int tcp_connect_server(const char* server_ip, int port);


void cmd_msg_cb(int fd, short events, void* arg);
void server_msg_cb(struct bufferevent* bev, void* arg);
void event_cb(struct bufferevent *bev, short event, void *arg);

int main(int argc, char** argv)
{
    if( argc < 3 )
    {
        //两个參数依次是服务器端的IP地址、端口号
        printf("please input 2 parameter\n");
        return -1;
    }

    struct event_base *base = event_base_new();

    struct bufferevent* bev = bufferevent_socket_new(base, -1,
                                                     BEV_OPT_CLOSE_ON_FREE);

    //监听终端输入事件
    struct event* ev_cmd = event_new(base, STDIN_FILENO,
                                     EV_READ | EV_PERSIST,
                                     cmd_msg_cb, (void*)bev);


    event_add(ev_cmd, NULL);

    struct sockaddr_in server_addr;

    memset(&server_addr, 0, sizeof(server_addr) );

    server_addr.sin_family = AF_INET;
    server_addr.sin_port = htons(atoi(argv[2]));
    inet_aton(argv[1], &server_addr.sin_addr);

    bufferevent_socket_connect(bev, (struct sockaddr *)&server_addr,
                               sizeof(server_addr));


    bufferevent_setcb(bev, server_msg_cb, NULL, event_cb, (void*)ev_cmd);
    bufferevent_enable(bev, EV_READ | EV_PERSIST);



    event_base_dispatch(base);

    printf("finished \n");
    return 0;
}





void cmd_msg_cb(int fd, short events, void* arg)
{
    char msg[1024];

    int ret = read(fd, msg, sizeof(msg));
    if( ret < 0 )
    {
        perror("read fail ");
        exit(1);
    }

    struct bufferevent* bev = (struct bufferevent*)arg;

    //把终端的消息发送给服务器端
    bufferevent_write(bev, msg, ret);
}


void server_msg_cb(struct bufferevent* bev, void* arg)
{
    char msg[1024];

    size_t len = bufferevent_read(bev, msg, sizeof(msg));
    msg[len] = '\0';

    printf("recv %s from server\n", msg);
}


void event_cb(struct bufferevent *bev, short event, void *arg)
{

    if (event & BEV_EVENT_EOF)
        printf("connection closed\n");
    else if (event & BEV_EVENT_ERROR)
        printf("some other error\n");
    else if( event & BEV_EVENT_CONNECTED)
    {
        printf("the client has connected to server\n");
        return ;
    }

    //这将自己主动close套接字和free读写缓冲区
    bufferevent_free(bev);

    struct event *ev = (struct event*)arg;
    event_free(ev);
}

server端代码:

#include<netinet/in.h>  
#include<sys/socket.h>  
#include<unistd.h>  
  
#include<stdio.h>  
#include<string.h>  
  
#include<event.h>  
#include<listener.h>  
#include<bufferevent.h>  
#include<thread.h>  
  
  
void listener_cb(evconnlistener *listener, evutil_socket_t fd,  
                 struct sockaddr *sock, int socklen, void *arg);  
  
void socket_read_cb(bufferevent *bev, void *arg);  
void socket_event_cb(bufferevent *bev, short events, void *arg);  
  
int main()  
{  
    //evthread_use_pthreads();//enable threads  
  
    struct sockaddr_in sin;  
    memset(&sin, 0, sizeof(struct sockaddr_in));  
    sin.sin_family = AF_INET;  
    sin.sin_port = htons(9999);  
  
    event_base *base = event_base_new();  
    evconnlistener *listener  
            = evconnlistener_new_bind(base, listener_cb, base,  
                                      LEV_OPT_REUSEABLE|LEV_OPT_CLOSE_ON_FREE,  
                                      10, (struct sockaddr*)&sin,  
                                      sizeof(struct sockaddr_in));  
  
    event_base_dispatch(base);  
  
    evconnlistener_free(listener);  
    event_base_free(base);  
  
    return 0;  
}  
  
  
//一个新client连接上服务器了  
//当此函数被调用时,libevent已经帮我们accept了这个client。该client的
//文件描写叙述符为fd
void listener_cb(evconnlistener *listener, evutil_socket_t fd,  
                 struct sockaddr *sock, int socklen, void *arg)  
{  
    printf("accept a client %d\n", fd);  
  
    event_base *base = (event_base*)arg;  
  
    //为这个client分配一个bufferevent  
    bufferevent *bev =  bufferevent_socket_new(base, fd,  
                                               BEV_OPT_CLOSE_ON_FREE);  
  
    bufferevent_setcb(bev, socket_read_cb, NULL, socket_event_cb, NULL);  
    bufferevent_enable(bev, EV_READ | EV_PERSIST);  
}  
  
  
void socket_read_cb(bufferevent *bev, void *arg)  
{  
    char msg[4096];  
  
    size_t len = bufferevent_read(bev, msg, sizeof(msg)-1 );  
  
    msg[len] = '\0';  
    printf("server read the data %s\n", msg);  
  
    char reply[] = "I has read your data";  
    bufferevent_write(bev, reply, strlen(reply) );  
}  
  
  
void socket_event_cb(bufferevent *bev, short events, void *arg)  
{  
    if (events & BEV_EVENT_EOF)  
        printf("connection closed\n");  
    else if (events & BEV_EVENT_ERROR)  
        printf("some other error\n");  
  
    //这将自己主动close套接字和free读写缓冲区  
    bufferevent_free(bev);  
}  

版权声明:本文内容由互联网用户自发贡献,该文观点仅代表作者本人。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如发现本站有涉嫌侵权/违法违规的内容, 请联系我们举报,一经查实,本站将立刻删除。

发布者:全栈程序员-站长,转载请注明出处:https://javaforall.net/116475.html原文链接:https://javaforall.net

(0)
全栈程序员-站长的头像全栈程序员-站长


相关推荐

  • 【JavaScript】document对象_Cookie属性「建议收藏」

    【JavaScript】document对象_Cookie属性「建议收藏」Cookie是什么?借助document的cookie属性,Javascript程序就可以实现与www服务器一样的cookie功能,即获取当前的cookie信息和产生一个新的cookie。一个浏览器访问www服务器的每个网页文件,都是独立的,每个网页的javascript程序之间的信息也不能共享。即使是同一个网页的上一次访问和下一次访问之间也无法传递数据。同一张网页

    2022年7月27日
    6
  • ubuntu20.04内核降级_ubuntu20更新内核

    ubuntu20.04内核降级_ubuntu20更新内核Ubuntu20.04如何降低内核版本?如题,在不小心安装新内核之后,发现没办法降级(网上的各种方法最后结合信息摸索出了解决方案:首先,查看自己的grub版本:grub-install–version记住(GRUB)之后的大版本是2.00以后还是2.00以前查看自己现有的内核版本(完全版)grep’menuentry’/boot/grub/grub.cfg找到自己想换回的内核例如,这里我想要更换为5.8.0-50,就找到对应的选项,有menuentry’U

    2022年8月23日
    96
  • 并查集union操作_数据库递归查询语句

    并查集union操作_数据库递归查询语句本文主要介绍解决动态连通性一类问题的一种算法,使用到了一种叫做并查集的数据结构,称为Union-Find。更多的信息可以参考Algorithms 一书的Section1.5,实际上本文也就是基于它的一篇读后感吧。原文中更多的是给出一些结论,我尝试给出一些思路上的过程,即为什么要使用这个方法,而不是别的什么方法。我觉得这个可能更加有意义一些,相比于记下一些结论。

    2022年10月24日
    0
  • perl对中文的支持

    perl对中文的支持

    2021年7月29日
    71
  • 资源-好用的网站_有有资源网

    资源-好用的网站_有有资源网##获取随机图片的API接口:https://uploadbeta.com/api/pictures/random/?key=BingEverydayWallpaperPicturehttps:/

    2022年8月1日
    0
  • 基于C#的WinForm窗体美化(无须美工功底)「建议收藏」

    基于C#的WinForm窗体美化(无须美工功底)「建议收藏」基于C#的WinForm窗体美化(无须美工功底)在近期的实训中,学习到了许多精髓的小知识。接下来我会发布几篇博客,分享我的开发经验。在设计面向对象的UI层界面时,常常因为WinForm自身的窗体界面不够美观而去反复修改各种控件的位置。当然在不同的Windos中,WinForm所具有的主题也是不同的,但对于颜控的我们,这些也是无法满足的。所以今天我分享一个关于简单的对窗体进行美化的一个小技巧。

    2022年5月28日
    37

发表回复

您的邮箱地址不会被公开。 必填项已用 * 标注

关注全栈程序员社区公众号